FILE: cinepak.readme DATE: 16Oct96 AUTH: Mark Podlipec /* Cinepak Decompression Module for XAnim * * Revision History *---------------------- * Rev 1.0 02Oct95 Podlipec (podlipec@ici.net) * Initial release. For use with XAnim 2.70.1 or higher. * Rev 2.0 01Dec95 Podlipec (podlipec@ici.net) * Permission from Radius to remove the TimeBomb. */ ------------------------------------------------------------------------------- Copyright and Licensing Notice Cinepak (r) and the Cinepak logo are trademarks of Radius Inc and may be registered in certain jurisdictions. Copyright 1995 Radius Inc. All rights reserved. For more information on tools for creating Cinepak and other video content, please contact Radius. Cinepak@radius.com http://www.radius.com ---- The Cinepak Decompression Modules for Xanim are owned by Radius and are licensed to the user, not sold or given away. These modules may not be distributed without this readme file. Or in other words, any distribution of these modules must be accompanied by this readme file. !!!!!!!!IMPORTANT!!!!!!!! The rev xa1.0_cvid* modules contain a Time Bomb that disables Cinepak support after July 31st, 1996. Radius has allowed me to remove this Time Bomb from the xa2.0_cvid* modules. ------------------------------------------------------------------------------- XAnim is owned and copyrighted by Mark Podlipec. Copyright (C) 1990-1998,1999 Mark Podlipec. All rights reserved. podlipec@ici.net --- http://xanim.va.pubnix.com/home.html http://smurfland.cit.buffalo.edu/xanim/home.html http://www.tm.informatik.uni-frankfurt.de/xanim/ http://xanim.resnet.gatech.edu ------------------------------------------------------------------------------- NOTE: XAnim 2.70.1 OR GREATER IS REQUIRED FOR CINEPAK SUPPORT!!! Cinepak support for XAnim is being provided as an optional machine specific object module that is linked into XAnim at compile time. These modules will add AVI and Quicktime support for the following Video Codecs: + Radius Cinepak (CVID) depth 24. + Radius Cinepak (CVID) depth 8. 1) The first step is figuring out which XAnim Cinepak decompression library module you need to obtain for your machine. Below is a table that matches your machine/OS to which library you need to download(ok, they're really object files). Machine/OS Library Name(LIB_NAME) Size(bytes) ------------ ---------------------------------- Sun 3's(SunOS 4.x) xa2.0_cvid_sun3.o 5411 cross-compiler provided to me by Sebastien C. Roy (Sebastien.Roy@unh.edu) ------------ ---------------------------------- Sun Sparcs(SunOS 4.x) xa2.0_cvid_sparcCOFF.o 7832 Sun Sparcs(SunOS 5.x) xa2.0_cvid_sparcELF.o 8568 Sun Sparcs(Solaris X) xa2.0_cvid_sparcELF.o 8568 ------------ ---------------------------------- Sun Solaris x86 xa2.0_cvid_sol86.o 7308 cross-compiler provided to me by Daniel Rock (rock@wurzelausix.CS.Uni-SB.DE) ------------ ---------------------------------- HP 9000/7xx xa2.0_cvid_parisc.o 6716 ------------ ---------------------------------- HP 68k xa2.0_cvid_hp68k.o 5503 cross-compiler provided to me by Stan Brown ------------ ---------------------------------- AIX Power PC xa2.0_cvid_PPCaix.o 10772 cross-compiler provided to me by Kay Nettle ------------ ---------------------------------- DEC Alpha OSF/1(v3.x only) xa2.0_cvid_alphaOSF1.o 14208 Avoid Revs 27052-27053 ------------ ---------------------------------- x86 Esix 4.03a xa2.0_cvid_sol86.o 7308 x86 Unixware 2.1 xa2.0_cvid_sol86.o 7308 ------------ ---------------------------------- x86 386/NetBSD xa2.0_cvid_netbsd386.o 6563 cross-compiler provided to me by Roland C Dowdeswell(roland@imrryr.org) ------------ ---------------------------------- x86 BSDI 2 xa2.0_cvid_netbsd386.o 6563 ------------ ---------------------------------- x86 FreeBSD xa2.0_cvid_netbsd386.o 6563 ------------ ---------------------------------- x86 Linux AOUT xa2.0_cvid_linuxAOUT.o 6755 x86 Linux ELF xa2.0_cvid_linuxELF.o 7584 both cross-compilers provided to me by Mark Nordberg(mpn@mindspring.com) ------------ ---------------------------------- PowerPC Linux xa2.0_cvid_linuxPPC.o 8528 cross-compiler provided to me by Tom Rini ------------ ---------------------------------- NetBSD 68K xa2.0_cvid_netbsd68k.o 5471 cross-compilers provided to me by Ingolf Koch(ingolf@mipool.uni-jena.de) ------------ ---------------------------------- SGI Irix 5.x and 6.x xa2.0_cvid_sgi.o 11688 cross-compiler provided to me by Paul Close ------------ ---------------------------------- Pyramid Nile DC/OSx d087 xa2.0_cvid_sgi.o 11688 There are some warnings that you can ignore. Might also work with MIS series DC/OSx c087. ------------ ---------------------------------- Amiga(gcc compiler?) xa2.0_cvid_amiga.lha 5411 Thanks to Adrian (Sauron) Siemieniak for creating and providing this object file derived from the Sun 3x object module. ------------ ---------------------------------- yeah, I know it's a short list, but these are the only machines that I have physical access to. NOTE: SunOS 4.1.3 uses AOUT and Sun Solaris used ELF. They're not compatible. NOTE: If your machine is not supported, it's because I don't have physical access to that type of machine. There are a handful of options available to you(not all of them may be feasible) a) Ask Radius about supporting your machine type. b) Permanently loan me that type of machine so that I may compile a library module for that machine type. Please contact me first and yes, I'd be surprised if someone chose this option. :^) c) Send me a cross-compiler for your machine type. Must be a Sparc SunOS 4.1.x executable or more specifically it must run on my machine. I'll do the compile and then you'll need to verify that the resulting library module works on your machine. Yes, I know gcc can be a cross-compiler. No, I don't currently have the time to setup it up for all the various platforms. Since I'm not allowed to distribute the source code I can't login to an account on a remote machine in order to do the compile. Also, I personally can't give you a non-disclosure, because I don't own the Cinepak code. You need to contact Radius about that. 2) Obtaining the object files. Follow the steps below: EITHER 1) Download the modules from one of the XAnim Web Pages http://xanim.va.pubnix.com/home.html http://smurfland.cit.buffalo.edu/xanim/home.html http://www.tm.informatik.uni-frankfurt.de/xanim/ http://xanim.resnet.gatech.edu OR 1) cd into the XAnim directory on your machine 2) ftp xanim.va.pubnix.com OR ftp 208.240.89.238 3) user is "anonymous" 4) passwd is your email address 5) "type binary" VERY IMPORTANT 6) "cd modules" 7) "get LIB_NAME.Z" NOTE: the .Z at the end 8) "quit" NOTE: LIB_NAME is obtained from the table in section 1 based on the type of machine and OS you are running. If you don't know, contact your system administrator or a coworker who does know. 3) "uncompress LIB_NAME.Z" This will create LIB_NAME from LIB_NAME.Z 3a) Put LIB_NAME into a directory called "mods" inside the xanim directory. 4) Edit Section III of either your Imakefile or Makefile(derived from Makefile.unx). If you are not sure which one to use then read the compile.help that came with xanim. a) In Section III of either the Imakefile or Makefile Uncomment out the following define: XA_CVID_DEF = -DXA_CVID and add LIB_NAME to the XA_CVID_LIB define. For example if you have Sun Sparc running SunOS 4.1.3 then you would use the following: XA_CVID_LIB = mods/xa2.0_cvid_sparcCOFF.o For other machine/OS types, use the approriate xa2.0_cvid_*.o file listed in the table at the top of this readme. NOTE: There is no "-" or anything other prefix. Just the object file name. b) If and ONLY if you are using the Imakefile(in other words DON'T do this if you are using the Makefile(derived from Makefile.unx)) then do the following: "xmkmf" c) Now(regardless of which makefile) "touch xanim.h" "make xanim" NOTE: make sure you see -DXA_CVID on the compile command lines and make sure both xa_avi.c and xa_qt.c get recompiled. 5) Have fun. ------------------------------------------------------------------------- NOTES on how XAnim options affect Cinepak on 8 bit Color displays/visuals. None of these options matter on monochrome/TrueColor/DirectColor displays and visuals. With no options, XAnim will create a 256 entry RGB332 colormap and dither to that. xanim free_fall.avi -F will turn off this dithering and XAnim will instead truncate the 24bit RGB values down to the RGB332 colormap.(I see no real advantage to this, which is why +F is on by default) xanim -F free_fall.avi The +CF4 option will TURN OFF the dithering by default. +CF4 causes XAnim to scan the animation ahead of time and the select the "best" 256 colors from the possible thousands sampled. These colors may be further reduced depending on how many colors are still available(ie not in use by other X11 applications). xanim +CF4 free_fall.avi If you specify +F AFTER the +CF4 option, dithering will be used with the +CF4 option. xanim +CF4 +F free_fall.avi The -Cn option may be used with all of the above examples. -Cn tells XAnim to create it's own colormap, giving it FULL USE of those 256 colors. Please note that it is up to your X11 Window Manager(NOT XAnim) to install this colormap based on which window the Color Focus is on. Normally, Color Focus follows the mouse pointer, but not always. xanim -Cn free_fall.avi xanim -Cn +CF4 free_fall.avi Mark Podlipec podlipec@ici.net