// shmem.h,v 1.3 1999/09/22 03:14:00 jcej Exp #ifndef SHMEM_H #define SHMEM_H // This is where you'll find the ACE_Shared_Memory_SV object #include "ace/Shared_Memory_SV.h" // SHMSZ is just enough for the alphabet and a null terminator #define SHMSZ 27 // Play with this, pick a value you like that isn't used by something else. #define SHM_KEY 4200 /* This is what we stuff into shared memory via placement new in the second client/server pair. Notice that it is a very basic object with no virtual methods and only concrete data. */ class SharedData { public: // Construct the object and optionally initialize buf_. SharedData (int initialized = 1); // Put some data into buf_ void set (void); // Show the data in buf_ void show (void); // What is the value of available_ int available (void); // Set the value of available_ void available (int not_in_use); protected: // Big enough for a simple message char buf_[128]; // A cheap mutex int available_; }; #endif /* SHMEM_H */