event
on
construction and event + 1
on destruction.
template<class Timeprobe> class ACE_Function_Timeprobe {
public:
ACE_Function_Timeprobe (Timeprobe &timeprobe, u_long event);
~ACE_Function_Timeprobe (void);
protected:
Timeprobe &timeprobe_;
u_long event_;
};
ACE_Function_Timeprobe (Timeprobe &timeprobe, u_long event);
~ACE_Function_Timeprobe (void);
Timeprobe &timeprobe_;
u_long event_;