NAME

ACE_WIN32_Asynch_Transmit_File_Result -

This class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms.

SYNOPSIS

class ACE_WIN32_Asynch_Transmit_File_Result : public virtual ACE_Asynch_Transmit_File_Result_Impl, public ACE_WIN32_Asynch_Result { public: friend class ACE_WIN32_Asynch_Transmit_File; friend class ACE_WIN32_Proactor; ACE_HANDLE socket (void) const; ACE_HANDLE file (void) const; ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer ( void ) const; u_long bytes_to_write (void) const; u_long bytes_per_send (void) const; u_long flags (void) const; u_long bytes_transferred (void) const; const void *act (void) const; int success (void) const; const void *completion_key (void) const; u_long error (void) const; ACE_HANDLE event (void) const; u_long offset (void) const; u_long offset_high (void) const; int priority (void) const; int signal_number (void) const; int post_completion (ACE_Proactor_Impl *proactor); protected: ACE_WIN32_Asynch_Transmit_File_Result ( ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number = 0 ); virtual void complete ( u_long bytes_transferred, int success, const void *completion_key, u_long error ); virtual ~ACE_WIN32_Asynch_Transmit_File_Result (void); ACE_HANDLE socket_; ACE_HANDLE file_; ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer_; u_long bytes_to_write_; u_long bytes_per_send_; u_long flags_; };

DESCRIPTION

These classes only works on Win32 platforms.

The implementation of ACE_Asynch_Transmit_File and ACE_Asynch_Accept are only supported if ACE_HAS_WINSOCK2 is defined or you are on WinNT 4.0 or higher.

PUBLIC MEMBERS

friend class ACE_WIN32_Asynch_Transmit_File;

friend class ACE_WIN32_Proactor;

ACE_HANDLE socket (void) const;

ACE_HANDLE file (void) const;

ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (
    void
    ) const;

u_long bytes_to_write (void) const;

u_long bytes_per_send (void) const;

u_long flags (void) const;

u_long bytes_transferred (void) const;

const void *act (void) const;

int success (void) const;

const void *completion_key (void) const;

u_long error (void) const;

ACE_HANDLE event (void) const;

u_long offset (void) const;

u_long offset_high (void) const;

int priority (void) const;

int signal_number (void) const;

int post_completion (ACE_Proactor_Impl *proactor);

PROTECTED MEMBERS

ACE_WIN32_Asynch_Transmit_File_Result (
    ACE_Handler &handler,
    ACE_HANDLE socket,
    ACE_HANDLE file,
    ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
    u_long bytes_to_write,
    u_long offset,
    u_long offset_high,
    u_long bytes_per_send,
    u_long flags,
    const void *act,
    ACE_HANDLE event,
    int priority,
    int signal_number = 0
    );

virtual void complete (
    u_long bytes_transferred,
    int success,
    const void *completion_key,
    u_long error
    );

virtual ~ACE_WIN32_Asynch_Transmit_File_Result (void);

ACE_HANDLE socket_;

ACE_HANDLE file_;

ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer_;

u_long bytes_to_write_;

u_long bytes_per_send_;

u_long flags_;

AUTHOR

Irfan Pyarali (irfan@cs.wustl.edu), Tim Harrison (harrison@cs.wustl.edu) and Alexander Babu Arulanthu alex@cs.wustl.edu

LIBRARY

ace